This piece of article will show you step by step of how the dragon is created using Maya. There are three type of modeling method in Maya, NURBS modeling, Subdivision modeling and Polygon modeling, each of them have their advantages and disadvantages. However, we will build the dragon using patch NURBS surface techniques. The tools that used to model this dragon are Birail tools, NURBS primitive, Fillet Blend Tools and etc.
http://www.oxyshare.com/get/28240567...ragon.rar.html
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